tag:blogger.com,1999:blog-9095344534424145824.post8136372568407717717..comments2009-12-25T02:41:15.494-08:00Comments on Quake Live HUD Tutorial: Unknownnoreply@blogger.comBlogger1125tag:blogger.com,1999:blog-9095344534424145824.post-65399586687441577212009-06-24T07:27:02.517-07:002009-06-24T07:27:02.517-07:00I hope it's ok to post a question:
I would li...I hope it's ok to post a question:<br /><br />I would like to draw a background on top of the "player has flag" gfx that warns me that our flag is also taken (often forget to look at flag status):<br /><br />itemDef {<br /> name "wait_to_cap"<br /> rect 270 50 32 32<br /> ownerdrawflag CG_SHOW_CTF<br /> ownerdrawflag CG_SHOW_IF_PLAYER_HAS_FLAG<br /> ownerdrawflag CG_SHOW_OTHERTEAMHASFLAG<br /> visible 1<br /> decoration <br /> style 1<br /> background "gfx/2d/defer.png"<br /> }<br /><br /><br />But it just doesn't show up. What am I doing wrong, could you please tell me ?<br /><br />XnoybisAnonymousnoreply@blogger.com